> Forest of True Sight > Questions & Answers Reload this Page factions - which class?
Reply
Old Dec 21, 2007, 12:24 PM // 12:24   #1
Lion's Arch Merchant
 
Join Date: Oct 2007
Location: Leeds England
Profession: W/
Advertisement

Disable Ads
Default factions - which class?

Just got factions and installing - which class is most fun to play - ritualist or assasin ?
h9dlb is offline   Reply With Quote
Old Dec 21, 2007, 12:35 PM // 12:35   #2
Forge Runner
 
Coridan's Avatar
 
Join Date: Jun 2006
Location: US
Guild: Old Married Gamers {OMG}
Profession: W/
Default

i would say if you are experienced go with an assassin ....if not try the rit
Coridan is offline   Reply With Quote
Old Dec 21, 2007, 12:37 PM // 12:37   #3
Walking Wiki
 
Toutatis's Avatar
 
Join Date: Nov 2006
Location: Isle of Medication
Guild: Visitors from Aranna [VFA]
Profession: Me/E
Default

I enjoy both of them. Although of the two of them, my preference would be for the assassin.

Though if you start playing as an assassin, remember these two things: Assassins are squishy compared to Warriors, and a lot of monsters in Factions explode on death. Expect your death count to go up very quickly while you learn how to play the class
Toutatis is offline   Reply With Quote
Old Dec 21, 2007, 12:59 PM // 12:59   #4
Furnace Stoker
 
Crom The Pale's Avatar
 
Join Date: Nov 2006
Guild: Ageis Ascending
Profession: W/
Default

Personally I find the Ritualist much more fun to play.

They have a good variety of builds.

Rits can be support healers with Restoration, party buffers with Weapon spells, Spirit spamers that can deal damage inflict conditions remove enchants and interupt, and with Channelling you get some of the most powerfull Lightning attack spells in all of GW.

If your playing PvE then the Rit is deffinatly the better choice in my oppinion.
Crom The Pale is offline   Reply With Quote
Old Dec 21, 2007, 01:03 PM // 13:03   #5
Grotto Attendant
 
Stormlord Alex's Avatar
 
Join Date: Dec 2005
Location: Beyond the Forest of Doom, past the Cavern of Agony... on Kitten & Puppy Island
Guild: Soul of Melandru [sOm]
Profession: W/E
Default

The Ritualist is a support hybrid class, capable of healing and offensively buffing at the same time.
[skill]ancestors' rage[/skill] and [skill]splinter weapon[/skill] are two of the strongest offensive skills out there.

The Assassin... kills stuff, basically. They're fragile but powerful.
Stormlord Alex is offline   Reply With Quote
Old Dec 21, 2007, 01:06 PM // 13:06   #6
Academy Page
 
God of the blade's Avatar
 
Join Date: Mar 2006
Location: Delft ^_^
Guild: Defenders of the Blackblade
Profession: Mo/E
Default

Ritualist = party support, summoning spirits, aid your team by enhancing their weapons

Assassin = basicly kill things under 3 seconds in pvp :/ , assassins are very weak based on defense, but make it up with their deadly dagger combo's

i play them both and my choice goes to my assassin
God of the blade is offline   Reply With Quote
Old Dec 21, 2007, 03:58 PM // 15:58   #7
Krytan Explorer
 
Shadow Spirit's Avatar
 
Join Date: Mar 2006
Location: Chicago
Guild: your cat eats dog food [pup]
Profession: N/E
Default

I've been enjoying playing my Assassin a lot lately. But as others have said, remeber you are not a warrior. In and out quick strikes is the strength of the class.

Rits are fun too and there are some great farming builds for them (if you're into that kind of thing) mostly based around [card]Vengeful Was Khanhei[/card]
Shadow Spirit is offline   Reply With Quote
Old Dec 21, 2007, 04:02 PM // 16:02   #8
Site Contributor
 
Neo Nugget's Avatar
 
Join Date: Jan 2006
Profession: R/
Default

I don't like the stress of playing a monk, the ritualist doesn't have as much pressure, good for support plus they have nifty damage skills.

Assassins are also fun to play too
__________________
"Even if the morrow is barren of promises,
nothing shall forestall my return."
Neo Nugget is offline   Reply With Quote
Old Dec 21, 2007, 04:02 PM // 16:02   #9
Wilds Pathfinder
 
free_fall's Avatar
 
Join Date: Oct 2005
Default

I hated playing my assassin and was never so glad to finish a campaign with a char as I was with him. Now, I'll be the first to admit I wasn't very good at it - I just couldn't seem to get the hang of it. People who have gotten the hang of it have my admiration and I have seen a few good assassins do some really amazing things (like the one I watched solo Scareater 7 times in a row - we go out the door, he runs over to Scareater, bang!, Scareater's dead and the sin is back beside me). Most sins I've encountered in the game (including my own) seem to spend more time dead than alive - their only purpose to supply a steady source of minions for Olias.

On the other hand, my rit breezed through all 3 campaigns, never even using any elites (other than to cap something, try it out a bit and then take it off my bar). I had such a rollicking good time playing her that I made another one, who is now my 1st char to achieve Legendary Survivor title.
free_fall is offline   Reply With Quote
Old Dec 21, 2007, 07:00 PM // 19:00   #10
are we there yet?
 
cosyfiep's Avatar
 
Join Date: Dec 2005
Location: in a land far far away
Guild: guild? I am supposed to have a guild?
Profession: Rt/
Default

the assassin is more difficult to get the 'hang' of, and many pugs will not take them in their party (if you have a good guild then you might fair better), rits have more than just restoration at their disposal. I have 2 rits and they do a fair amount of damage using channeling spells (using just bloodsong, essence strike and spirit burn....and then if its a stationary target spirit rift....lots of damage---there are more that I use but these are my favs). Rits can be defensive with weapon skills as well.

It all depends on what you want to do with the game, if you are just getting factions you will get 2 character slots so you can try both out and see which one fits your type of game play (I have and I still cant get a good handle on the 'sin , but then again I just started my first warrior a few months ago as well--never like what they looked like!).SO try them out and see which you prefer (and you can always delete one if you dont like it).

good luck on whichever you decide upon!
cosyfiep is offline   Reply With Quote
Old Dec 21, 2007, 11:07 PM // 23:07   #11
Lion's Arch Merchant
 
Join Date: Oct 2007
Location: Leeds England
Profession: W/
Default

Well guys you put me off assassin (which is a shame cos I have already collected loads of Gold Daggers), so I chose Ritualist which I am finding to be very different compared to the Warrior I ran through Nightfall, Prophecies & Gwen.

Anyway cant understand why so many people slag off Factions because I think it's great. It is a little easy (I got to level 5 in about 90 minutes) but whose complaining !
h9dlb is offline   Reply With Quote
Old Dec 22, 2007, 03:59 AM // 03:59   #12
Desert Nomad
 
silv3rr's Avatar
 
Join Date: Mar 2006
Default

Quote:
Originally Posted by h9dlb
Well guys you put me off assassin (which is a shame cos I have already collected loads of Gold Daggers), so I chose Ritualist which I am finding to be very different compared to the Warrior I ran through Nightfall, Prophecies & Gwen.

Anyway cant understand why so many people slag off Factions because I think it's great. It is a little easy (I got to level 5 in about 90 minutes) but whose complaining !
Did you expect Ritualists to be similar to your warrior? O.o

Seeing as how you're familiar with melee already, since you're at level 5, why not give the assassin a try?
silv3rr is offline   Reply With Quote
Old Dec 22, 2007, 09:04 AM // 09:04   #13
Wilds Pathfinder
 
Woop Shotty's Avatar
 
Join Date: Oct 2006
Guild: Ruthless Mafia [RM]
Profession: Mo/
Default

Ritualists are more fun to play and are accepted into groups more often. Ritualists all the way!

Spellcasters are more fun usually anyway.
Woop Shotty is offline   Reply With Quote
Old Dec 22, 2007, 10:03 AM // 10:03   #14
Academy Page
 
Vargs's Avatar
 
Join Date: Apr 2006
Guild: Happy Fun Rainbow Adventure
Profession: Rt/
Default

I don't understand the whole "Assassin is hard to play" thing. Now I haven't done anything on my sin other than complete Factions and a bit of Nightfall, but I definitely felt it was an easy class to play, at least using a cookie cutter Moebius Blossom build. Things may change on HM and whatnot, but I just don't get it when people complain about dying constantly as a sin in NM.

I'd generally just hit critical defenses/critical agility (crit defenses wore off mid fight half the time but it never mattered) and sprint right into the fray ahead of my henchies, which according to this board is a death wish. Use critical eye, hit something with golden phoenix strike, and death blossom/moebius strike spam everything to the ground. I didn't even have mystic regen unlocked, it would have been near impossible to die with it. Even without it, I found dying was a very rare occurrence, almost always happening in situations where nearly any class would have died (oh noes, I pulled 4 groups on accident!).

On the other hard, I found rit to be considerably more difficult.

Don't be afraid of playing a 'sin! It's pretty fun too - probably my favorite class alongside ranger.
Vargs is offline   Reply With Quote
Old Dec 22, 2007, 10:33 AM // 10:33   #15
Wilds Pathfinder
 
Join Date: Dec 2006
Guild: Hate The [Cape]
Profession: E/
Default

If you play pve dont choose assassin...
Limu Tolkki is offline   Reply With Quote
Old Dec 22, 2007, 04:02 PM // 16:02   #16
Hell's Protector
 
Quaker's Avatar
 
Join Date: Aug 2005
Location: Canada
Guild: Brothers Disgruntled
Default

Quote:
Originally Posted by h9dlb
Just got factions and installing - which class is most fun to play - ritualist or assasin ?
This is another one of those useless questions. How can anyone tell you which one you'll have more fun playing?

It comes down to this - the Assassin is a melee character, the Ritualist is a spellcaster - which do you prefer?

Quote:
Originally Posted by Vargs
I don't understand the whole "Assassin is hard to play" thing.
I'd generally just hit critical defenses/critical agility (crit defenses wore off mid fight half the time but it never mattered) and sprint right into the fray ahead of my henchies, which according to this board is a death wish.
I never understood that either. My Assassin has been through all 3 campaigns and EotN (doing H&H) using a build based around Flashing Blades - no CA, no CD, no Mobious, no IAS - which the "leets" in the Assassin forum will tell you is "OMG! bad!".
Quaker is offline   Reply With Quote
Old Dec 22, 2007, 05:17 PM // 17:17   #17
Better Than Arkantos
 
Crimson Flame's Avatar
 
Join Date: Apr 2007
Location: ONOES I iz playing WoW
Guild: The Order of Dii [Dii] - officer
Default

Quote:
Originally Posted by Quaker
I never understood that either. My Assassin has been through all 3 campaigns and EotN (doing H&H) using a build based around Flashing Blades - no CA, no CD, no Mobious, no IAS - which the "leets" in the Assassin forum will tell you is "OMG! bad!".
The leets are morons. Flashing Blades isn't a bad elite at all because it basically forces you to attack to get the benefits, and since a lot of sin builds will run 15 or 16 in DM you can keep it on forever. I prefer Moebius myself, but I have no qualms with anyone who runs a FB build.
Crimson Flame is offline   Reply With Quote
Old Dec 23, 2007, 12:01 AM // 00:01   #18
Jungle Guide
 
Kale Ironfist's Avatar
 
Join Date: Jul 2006
Location: Australia
Guild: Venatio Illuminata [VEIL]
Profession: W/
Default

Quote:
Originally Posted by Crimson Flame
The leets are morons. Flashing Blades isn't a bad elite at all because it basically forces you to attack to get the benefits, and since a lot of sin builds will run 15 or 16 in DM you can keep it on forever. I prefer Moebius myself, but I have no qualms with anyone who runs a FB build.
It's not bad, as in, absolutely useless bad. It's bad because it's subpar (Critical Defenses anyone?).

When you can get 75% block without taking your elite slot and without the conditionality and still have it up permanently... and you choose the worse of the two, you have to have a good reason why.

Most of the time, that reason doesn't exist in PvE.
Kale Ironfist is offline   Reply With Quote
Old Dec 23, 2007, 12:17 AM // 00:17   #19
Administrator
 
Marty Silverblade's Avatar
 
Join Date: Jun 2006
Default

Personally, I haven't played either profession, but I've wanted to have a go at Rits. Really though, it's up to what sort of character you like to play.
Marty Silverblade is0   Reply With Quote
Old Dec 23, 2007, 12:22 AM // 00:22   #20
Jungle Guide
 
Biostem's Avatar
 
Join Date: Oct 2007
Default

Quote:
Originally Posted by h9dlb
Just got factions and installing - which class is most fun to play - ritualist or assasin ?
One thing to keep in mind is that because you'll initially be playing in the campaign the assassin/ritualist came from, you'll encounter a lot of enemies that are also assassins/ritualists. Thus, you'll get a skewed view of things. Conversely, if you take any of these characters to other campaigns, it'll feel different as well, since there'll be less specific counters to your strengths.

But, as another poster mentioned, it's really up to you. Overall, the ritualist is more versatile, while the assassin is a specialist. That's not even taking into account the fact that one is a melee combatant and the other is a caster.

IMO, though, I prefer the more straightforward role of the assassin; but then, I prefer melee over casters.
Biostem is offline   Reply With Quote
Reply


Share This Forum!  
 
Thread Tools
Display Modes

Similar Threads
Thread Thread Starter Forum Replies Last Post
toxicviper Questions & Answers 9 Nov 14, 2007 07:05 AM // 07:05
Zicmu The Campfire 2 Feb 08, 2007 07:17 PM // 19:17
I need help choosing a class and subclass (factions) Vendayn Questions & Answers 6 May 04, 2006 02:05 AM // 02:05
switching 2nd class in factions wilq Questions & Answers 1 May 01, 2006 06:39 PM // 18:39
Secondary Class change in Factions? lord_shar Questions & Answers 0 Apr 28, 2006 05:59 PM // 17:59


All times are GMT. The time now is 12:03 AM // 00:03.